Serious games for citizen engagement

EU-funded projects: ENCLUDE, DECIDE and more
Projects: Peak and Off-Peak Peacock board game, intergenerational learning game, digital energy game (in progress)


The Challenge

Explaining energy system trade-offs to citizens who have no reason to care about grid flexibility. Getting people to engage with behaviour change concepts without lecturing them. Making a workshop about renewable energy something participants will talk about after they are back at home. These are design challenges I love.


The Strategy

I have designed two board games: one exploring peak and off-peak energy dynamics, one for intergenerational learning about energy and community. Both were built to work in citizen engagement events and educational settings, with mechanics that make abstract system concepts concrete and playable. I am currently developing a digital version about the peak/off-peak game for young adults.


Not sure if a game is right for your project? ✂️

Let's find out together! 🪡

Not sure if a game is right for your project? ✂️ Let's find out together! 🪡


The Impact

Used in workshops and engagement events across EU-funded projects. Participants who play through an energy trade-off scenario understand it differently than participants who read about it. That is the whole reason to do this.


Agata Smok

Communication and dissemination designer

https://agatasmok.be
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Visual identity for research projects and proposals

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Presentation redesign